Showing posts with label best-games. Show all posts
Showing posts with label best-games. Show all posts

Monday, 16 April 2012

The Witcher 2 - launch controversy

As you all know The Witcher 2 is not due for UK release until tomorrow, however a lucky few (myself included) happened upon some rogue stock on sale in Tesco over the weekend. It seems that Tesco inadvertently began to sell the titles on Friday, a whopping 4 days before the official release. Developers quickly got in touch and demanded that the supermarket pull the remaining stock from the shelves until the actual release on 17th April. 

Whether this mistake was genuine error, or a more sinister ploy to make a few bucks at the expense of more established game retailers, we will likely never know. I for the most part was completely unaware, shambling into my local Tesco on a quest for Cat food, Butter and AA Batteries, I came across The Witcher 2 in the entertainment aisle. 

Without a second thought I dropped one of the many copies on sale into my basket and set off towards the quest marker at the checkout. I encountered no enemies on route and no traps, not so much as a puddle of spilled Ribena. Plain sailing.

After tweeting about my recent purchase, I received a few messages of confusion from friends and followers. For the most part these read something like "Howd u gt that?? N0t out till tues...!". After doing a bit of googling, I stumbled upon this article on EuroGamer, which explained the mix up.
Some of the environments are stunning

In all my gaming history, I've not really experienced this before but the sensation was probably akin to time-travel...or being sent a review copy of a game. Without hesitation, I decided to get stuck in, and here's what I found:

The Game

Following a short, obligatory tutorial designed to introduce you to the combat mechanics and some of the basic functions, you are thrown into a large battle between two ruling powers in the fictional land of Temeria. Your character (Geralt, the Witcher) is a super-human who specialises in slaying monsters. However, on this occasion, you have been summoned by the King to assist in a clash against his enemies. 

So far this looks like an excellent example of a modern RPG. The story is well crafted with characters that have a depth and complexity that makes them really come to life. The graphics are excellent considering that this is a game that has been ported from a PC and adapted to fit the aging hardware of the Xbox. 

In general, the game feels a lot more focused than some open-world RPGs like Skyrim for example (Not that freedom in Skyrim is a bad thing!) but you don't get the feeling of being herded in one direction. I spent the best part of the day exploring, getting pretty stuck into the initial quest, only to find that I was still in the prologue and hadn't even started the first chapter! So, needless to say, there is plenty to do in the world of Temeria.

Mean looking chappy, eh?
Above all though, The Witcher feels very much like an adult's RPG. The mature themes are in your face, but in no way overdone. The language is rife, the violence bloody and the nudity full-frontal, but where others try and fail, the Witcher manages to pull this all off without it feeling trite. 

The Xbox version also comes with some additional DLC and some lovely booklets, manuals and a map. Manuals. Remember those?! If you are a fan of RPGs, Game of Thrones or fantasy in general, I think you'll dig it.


Sunday, 30 October 2011

Batman: Arkham City - review

Batman: Arkham City is the sequel to Batman: Arkham Asylum, Rocksteady Games' 2009 Game Of The Year.
Arkham City picks up a few months after the events of Arkham Asylum. Quincy Sharp, the former warden of Arkham (now the Mayor of Gotham City) has set up a new inner-city prison, where inmates roam the streets freely. This walled off section of Gotham has been dubbed 'Arkham City'.

In the games opening, we see millionaire Bruce Wayne campaigning against the Arkham City initiative, before he is captured and imprisoned within its walls. Once he has been re-united with his Batsuit and trusty gadgets, Bruce sets off to find out what is going on.

Despite a more open feel, fans of Arkham Asyluum will feel very much at home in Arkham City. Developer Rocksteady have ensured that the game stays true to the series winning formula. 

Hand to hand combat plays a big part with the Dark Knight taking on as many as 20 enemies at a time. Much like its predecessor, the system for brawling is fairly straightforward, with one button to attack, one to counter and one to dodge. However, the variety of combos and counters make combat a joy to behold. So much so, that I often found myself going out of my way, just to pummel groups of enemies.

A crowd this size is no match for the Bat
Arkham City is a sprawling metropolis teeming with enemies, hidden areas and many secrets to uncover. Navigating the city by gliding and using the Batclaw is a lot of fun. You can swoop down on a group of unsuspecting enemies and then disappear back into the night before re-enforcements have time to react.

What's great about this game is that it truly makes you think and feel like Batman, the worlds greatest detective, with all the gadgets and techniques at your disposal. Whether it's tracing a bullets trajectory to sniff out a rogue sniper or using your wits to outsmart the Riddler in his deadly challenges.

Arkham City really stays true to the Batman universe with fantastic lore and back stories, as well as appearances from many of our favourite characters and villains, including some of the more obscure characters like The Mad Hatter, Scarface and Solomon Grundy.
Joker is uglier this time round but no less insane
My only complaint about the game is that, like many, my copy of the game arrived with the Catwoman DLC codes missing. However, after contacting Warner Bros games, they offered apologies and swiftly sent a new code via email.

That small gripe aside, Batman: Arkham City is a fantastic game with excellent characters and tremendous voice talent. Its graphics are very good, with great character models and animations. Most of all though, it offers a sinister and gritty realisation of Gotham City, in which you are the hero. A must have for comic geeks and action fans alike.

My Score: 9/10

Competition Time!
I have a code for the Catwoman DLC (Xbox Only) to give away. For a chance at winning leave a comment on this blog post saying who your favourite villain from Batman comics, films, games etc and why. Be sure to include your email so that I can mail you the code if you win.
Catwomans DLC adds a new perspective and new skills and gadgets
 I will announce a winner on Monday 7th November 2011.


Thursday, 11 August 2011

Bastion - review

The Bastion cover-art
Bastion is the first title to be released as part of this years 'Xbox Live Summer of Arcade' and it's a real treat for arcade lovers. The game takes place in a world that has been ravaged by a cataclysmic event called the 'Calamity'. The Calamity has caused widespread destruction and unleashed a plague of hostile creatures into the world.

You take on the role of 'The Kid', a boy who has seemingly slept through this catastrophe and wakes up to find the world in pieces with many of his friends gone. Guided by a wise old stranger, the Kid sets off to find The 'Bastion' (a safe place where people agreed to meet in troubled times) and restore normality to the realm.

The Bastion acts as a hub where the player can upgrade weapons, swap load-outs and select levels. You can also take part in mini-games based around the many weapons and complete challenges for upgrades.

This is a very accessible RPG in the sense that the player does not have to concern them self with endless statistics, items and inventory management. Interaction with other characters is simple and adds value and insight into the world and recent events. As well as this, combat with the various weapons and combinations is a joy. The mechanics of battle are simple to get to grips with, but timing of attacks plays a key role, particularly if players have raised the games difficulty.

Vivid environments like this are plentiful
The game has a stunning art style and scenes throughout resemble a moving oil painting in which the world quite literally forms beneath the Kid's feet. It also features a fantastic musical score that complements the game's mood perfectly. However, what makes Bastion truly unique is the dynamic narration of events. Much like the film 'Stranger Than Fiction', the narrator comments on the players actions in real-time, often observing the players particular style or choice of weapon.

Bastion does a brilliant job of merging storytelling with action by allowing players to take part in a fable as it unfolds. I was entertained throughout as well as constantly surprised by the variety of weapons, enemies and environments.

SuperGiant Games have done a brilliant job with Bastion and truly started the Xbox Live Summer of Arcade with a bang. I urge you to give it a look. For 1200MP it would be rude not to.

My Top Tip: Experiment with lots of different weapon combinations and upgrade the ones you like. Don't be afraid to mix it up a little if you are finding a particular section difficult. 

My Score: 10/10

Game Reviewed On: XBOX 360

Wednesday, 15 June 2011

L.A Noire - review

When peaceful negotiatons fail...
L.A Noire is a game that feels and looks more like a film from beginning to end. Rockstar's latest title sees you serving lady law by taking on the role of Cole Phelps, a war  hero who is adapting to life as a beat cop on the streets of Los Angeles.

You are assigned a partner and quickly introduced to the key elements of the job: investigating crime scenes, interviewing witnesses, interrogations, high speed car chases and shootouts. The former of these may sound a little boring but searching for clues and determining a liar with a false alibi, purely on the nuances of their facial expressions soon becomes deeply rewarding.

Once you have learned the ropes you will begin to ascend the ranks of the force starting off in Traffic, then Homicide, then Vice - each department having specific cases assigned to it. As well as this, you will also be investigating an ongoing subplot focusing on the subterfuge and corruption of L.A's politically elite.

Each department also has 10 (or so) 'Street Crimes' to complete. These are miniature cases that vary in difficulty and can be completed at any time during your career.

Many games in the past have given the illusion of a cinematic and engaging narrative in the past. So what is it that enables L.A Noire to triumph where others have failed? 
Some credit has to be given to the new MotionScan technology, which is used to create some of the most realistic facial features that we have seen to date. Top quaity voice acting also plays a vital role with Aaron Staton as Cole Phelps and the likes of Michael McGrady, Adam Harrington and Sean McGowan. Mainly though, it is the fiendish attention to detail and sense of style that Rockstar games like Grand Theft Auto and Red Dead Redemption are famous for. 

First to blink buys the doughnuts!
What this game lacks in the multiplayer department, it more than makes up for with its engaging narrative and complex characters. The completionists among you will also find replayability through collectibles, exploration, revisiting old cases and a wealth of dlc.

With a varied and vibrant soundtrack coupled with a wonderful recreation of 1947 Los Angeles, Rockstar and Team Bondi have truly created a masterpiece here.  

My Top Tip: When interviewing a witness or suspect, pay close attention to the eyes. Those telling fibs will find it hard to look you in the eye. The eyes never lie.

My Score: 9/10

Game Reviewed On: XBOX 360



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