Showing posts with label Arcade. Show all posts
Showing posts with label Arcade. Show all posts

Monday, 19 September 2011

Plants Vs Zombies - review

The PvZ cover-art
This review is a little late but I've just bought Plants Vs Zombies again, but on a different platform, the iPad. Yes, it really is that good.

Plants Vs Zombies is essentially a tower-defense game (or flower-defense as it's become affectionately known), which sees your home under siege by an army of the living dead. Your last line of defense is your front-garden and the huge variety of killer vegetation that inhabits it.

There are over 50 types of plant, each with its own unique ability. Peashooters fire projectiles, Cherry Bombs explode taking down multiple foes while 'Wall-Nuts' (Walnuts) create a barricade to keep those pesky Zombies at bay. Plant types are limited to begin with but players unlock a new plant at the end of each level.

Like most Real-Time Strategy games, farming resources is key to building a successful empire. In this case the currency for purchasing plants is sunlight, which can be collected whenever it falls from the sky or by planting Sunflowers. The more sun you have banked, the more defenses you can grow.

However, like all good tower-defense games, PvZ has excellent balance with multiple Zombie types with various strengths and weaknesses. There are Zombies wearing buckets and traffic cones on their heads for protection, Zombies that can pole-vault over your Wall-Nuts and even a Zombie resembling Michael Jackson that can summon back-up dancers. This is a tongue in cheek nod to the Thriller video and a prime example of the style of humor in PvZ.

Added challenge comes from later levels which take place at night. This introduces new varieties of flora (mainly mushroom variants) but also drastically inhibits the amount of sunlight available. This is just one example of the ever changing environment which keeps each of the 50 levels feeling fresh and a constant challenge.
Brains are off the menu

The iPad's added touch functionality adds to the fun and simplifies the experience but aside from that there are no major differences between this and the Xbox version.

Blending what is essentially simulated farming like Harvest Moon or Farmville with a Zombie apocalypse is genius and developers Popcap have done a wonderful job in creating a fun, challenging, well balanced game. PvZ is beautifully rendered and features a unique, jaunty soundtrack that compliments the mood perfectly. A must have for Zombie-lovers and Botanists alike. You'll really 'dig' it.

My top tip: Sunflowers are key to victory. Build up a sizable patch that is well protected from attack and watch the sunshine-credits roll in.

My Score: 9/10

Game Reviewed On: iPad

Thursday, 11 August 2011

Bastion - review

The Bastion cover-art
Bastion is the first title to be released as part of this years 'Xbox Live Summer of Arcade' and it's a real treat for arcade lovers. The game takes place in a world that has been ravaged by a cataclysmic event called the 'Calamity'. The Calamity has caused widespread destruction and unleashed a plague of hostile creatures into the world.

You take on the role of 'The Kid', a boy who has seemingly slept through this catastrophe and wakes up to find the world in pieces with many of his friends gone. Guided by a wise old stranger, the Kid sets off to find The 'Bastion' (a safe place where people agreed to meet in troubled times) and restore normality to the realm.

The Bastion acts as a hub where the player can upgrade weapons, swap load-outs and select levels. You can also take part in mini-games based around the many weapons and complete challenges for upgrades.

This is a very accessible RPG in the sense that the player does not have to concern them self with endless statistics, items and inventory management. Interaction with other characters is simple and adds value and insight into the world and recent events. As well as this, combat with the various weapons and combinations is a joy. The mechanics of battle are simple to get to grips with, but timing of attacks plays a key role, particularly if players have raised the games difficulty.

Vivid environments like this are plentiful
The game has a stunning art style and scenes throughout resemble a moving oil painting in which the world quite literally forms beneath the Kid's feet. It also features a fantastic musical score that complements the game's mood perfectly. However, what makes Bastion truly unique is the dynamic narration of events. Much like the film 'Stranger Than Fiction', the narrator comments on the players actions in real-time, often observing the players particular style or choice of weapon.

Bastion does a brilliant job of merging storytelling with action by allowing players to take part in a fable as it unfolds. I was entertained throughout as well as constantly surprised by the variety of weapons, enemies and environments.

SuperGiant Games have done a brilliant job with Bastion and truly started the Xbox Live Summer of Arcade with a bang. I urge you to give it a look. For 1200MP it would be rude not to.

My Top Tip: Experiment with lots of different weapon combinations and upgrade the ones you like. Don't be afraid to mix it up a little if you are finding a particular section difficult. 

My Score: 10/10

Game Reviewed On: XBOX 360

Related Posts Plugin for WordPress, Blogger...